Don't have time for a review? Check out the video!
It may have been because I hadn’t played the original Splosion Man, but when I saw my first glimpse of the cartoony, textureless world and obnoxiously energetic main character of Ms. Splosion Man, I honestly wasn’t expecting much; but after hearing countless ravings about it I finally decided to pick it up. It was a good decision.
Ms. Splosion Man’s gameplay centers around the “sploding” mechanic. Everytime the player “splodes” it creates an explosion that propels Ms. Splosion Man into the air or off walls and can also be used to take out enemies. Sploding is used to both platform through levels and to solve challenging puzzles.
The controls of the game are rather generalized which is quite a change if you have played any hairtrigger controlled platformers recently. The game is woven so that if you’re good at the game your character gets a sort of “flow” going. In other words, if you know what you’re doing you will fly through the level with speed and elegance, if you don’t know what you’re doing it can feel like you’re moving through molasses.
Getting lonely playing Ms. Splosion Man by yourself? Grab a friend and play through the CoOp campaign on the same screen or over Xbox Live. The Co-Op campaign features completely different levels from the ones found in singleplayer and even has its own ending. Play with friends is both challenging and incredibly team oriented, as every Co-Op should be. Don’t have any friends? Well, that’s sad, but you can still play through multiplayer with the “Two Girls One Controller” setting.
Both the single and multiplayer campaigns are both impressively long, and the game also features extensive collectibles and hardcore difficulties. In other words, there is no shortage of content.
I wasn’t expecting much out of Ms. Splosion Man but I was immediately amazed. It is definitely one of the best indie games of the year... if you can stand the main character.
It may have been because I hadn’t played the original Splosion Man, but when I saw my first glimpse of the cartoony, textureless world and obnoxiously energetic main character of Ms. Splosion Man, I honestly wasn’t expecting much; but after hearing countless ravings about it I finally decided to pick it up. It was a good decision.
Ms. Splosion Man’s gameplay centers around the “sploding” mechanic. Everytime the player “splodes” it creates an explosion that propels Ms. Splosion Man into the air or off walls and can also be used to take out enemies. Sploding is used to both platform through levels and to solve challenging puzzles.
The controls of the game are rather generalized which is quite a change if you have played any hairtrigger controlled platformers recently. The game is woven so that if you’re good at the game your character gets a sort of “flow” going. In other words, if you know what you’re doing you will fly through the level with speed and elegance, if you don’t know what you’re doing it can feel like you’re moving through molasses.
Getting lonely playing Ms. Splosion Man by yourself? Grab a friend and play through the CoOp campaign on the same screen or over Xbox Live. The Co-Op campaign features completely different levels from the ones found in singleplayer and even has its own ending. Play with friends is both challenging and incredibly team oriented, as every Co-Op should be. Don’t have any friends? Well, that’s sad, but you can still play through multiplayer with the “Two Girls One Controller” setting.
Both the single and multiplayer campaigns are both impressively long, and the game also features extensive collectibles and hardcore difficulties. In other words, there is no shortage of content.
I wasn’t expecting much out of Ms. Splosion Man but I was immediately amazed. It is definitely one of the best indie games of the year... if you can stand the main character.